
Lei Bing and Jack Benton being in 1st and 2nd for example.Īdjustments have been made so that all 11 rivals will be fighting for 1st place. Since FlatOut 2 the same AI usually finish in the same rank in every race. Interior textures however will require enhancement as the camera was never intended to be placed inside the vehicle. Gameplay feels a lot more modern with the camera loosened up.Ĭockpit camera for all vehicles are implemented. From there, I was able to make the camera shake while using nitro adding a better sense of speed.Ĭamera will also vertically ‘bounce’ on the intensity of landing your vehicle when wheels hit the surface. This was first discovered when a whole camera setting database entry was found but not used in the shipped database.

The camera in FlatOut UC is bizarrely customisable. Originally there’s a handful of sounds for the 4 classes of vehicles, this enhances the gameplay when racing in the pack with the AI racers around you. Most vehicles will have more realistic engine, shifting, turbo/supercharger and nitro sounds. Some other small enhancements throughout the game are in the works.
Flatout ultimate carnage updates upgrade#
– AI upgrade levels higher than the player. My custom events are designed to be more difficult than Bugbear’s events, this consists of: I always found myself skipping them in the vanila game set. Stunt events here, have been completely removed. Secondly I’ve been planning and creating new Carnage Mode events. As much as I wanted these to be as close to game’s lore as possible, there will be some other game reference easter eggs and throw backs to FlatOut 2. This also means their visuals (paint properties, flake colour and brightness). I’m trying to make them as unique as possible, per vehicle.
Flatout ultimate carnage updates mod#
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